Wilderness Exploration

About 6 short adventures exploring the Sand Lands and the Valley of the Kings. The loot includes a Wand of Petrification which unfortunately has to be traded to a Chittagong Magician’s Guild Master called Llangwellan the Blue, in return for de-petrification services. Ref: A2 OE Date: 672 Characters: Sho Rembo, Grettir, Silden, Aradan, Frekki, Gerindar, … Read more

Return to Chittagong

Grettir recruits another young berserker called Clarence Fairweather and hooks up with some old comrades: Ivar Forkenbeard, Silden (a Dwarven priest), Gerindar (an Elven druid)  joins the group. It is a stronger party now and they get the better of encounters with hippogryphs and harpies. They return to Chittagong to divide up the loot.  A … Read more

Blue Dragon of Yarr

The party slay the Blue Dragon of Yarr that blasts lightning. Oloin and Merith are killed. A number of interesting artefacts were found in the loot.   Ref A15a OE Date: Winter 675 Characters:  Sho Rembo, Nickar, Eggo, Ivar, Gerindar, Larna, Shizarem, Oloin, Merith.  NPCs: Gadan Real World: When – Pre-Christmas 1980 ; Where – … Read more

Return to the Lodge of Hakkar the Swift / Grettir’s Wedding

This was really two separate trips with slightly different personnel. The initial trip is a re-exploration of the lodge of Hakkar the Swift (see A6). The next trip takes place on the eve of Grettir’s wedding to Kisten the middle daughter of Yithmak the White, Lord of Sequarl. At his betrothal, Grettir had been presented … Read more

Vulcanheim

Nickar reveals that he has the power to travel between the planes of existence.  By way of demonstration he transports the party to the fiery plane of Vulcanheim, where they land on a desolate moor. There the party encounter a hunting party of Fire Giants with Hellhounds.  In the ensuing combat the Fire Giants and … Read more

Lost Dwarves

Grettir and Ivar lead a party of druids and dwarves into the Wood of Itaen, to the southeast of Sequarl.  They make slow progress, being heavily laden and having to contend with winter weather.  However, they make their way from the eastern edge of Itaen to the south-western foothills of the Edgewere Mountains, where they … Read more

The Wood of Itaen

The party explore the Wood of Itaen.  Aradan and Gerindar are mortally wounded in a mighty struggle with six ogres and three Kur in the Wood of Etain. They are brought back from the brink of death by Eggo who is fetched from Chittagong by Sho Rembo using her teleport spell.   Ref: A27 OE … Read more

Seven Troll Shootout

The party explore the Shihalion mountains a range even further to the west of the Edgewere.  One night their campsite is attacked by a family of seven forest trolls – a truly unprecedented number – and matters look grave at one point.  Grettir finds himself fighting off three of them with his great iron shield.  … Read more

The House of Bagurn and After

Grettir has been employing researchers in Chittagong to scour old manuscripts in the city’s libraries for mention of ancient sites in and around Sequarl.  They discover that there was another noble house to the west of the Sequarl, the House of Bagurn.  Unlike Sequarl, they had no Black Rock keep to allow them to resist … Read more

Mountain Troll

The party encounters a Mountain Troll which snatches Bremmin. The party try to ransom the gnome with a magic axe but the deal goes sour. They manage to retrieve both the axe and the gnome but the Troll escapes. Subsequently they encounter a dwarven weaponsmith, with whom Yspadadden exchanges some lore.   Ref: B-20 OE … Read more