The Wrong Stuff

The elves discover a small orc den in the environs of Dingradur.  The party wipe it out and take an orc magician prisoner.  Put to the question, he rats out a bigger orc den, ruled by a half orc called Rocca.  He gives a detailed description of the location and Girindor is sent to reconnoitre.  … Read more

Vulcanheim Magical Mystery Tour

Hilda wants to try out the Black Swan.  The party gathers in the courtyard of Grettir’s town house in Chittagong and she activates the amulet.  A huge swan made of shadows appears, but it seems solid enough when the party climb aboard. “Seven times for seven stars, 23 times am I bound to serve you,” … Read more

The Hall of Hrothgar

Grettir has a cunning plan.  Encouraged by the friendliness of the Fire Giant smiths who have taken on Jason as their apprentice in Vulcanheim, Grettir determines to try to recruit some Fire Giants as mercenaries in his war against the Orcs of the Wood of Itaen.  He therefore wants to return to Vulcanheim and visit … Read more

Pictland and a Fire of Bones

Yspadadden has word from his friends and allies amongst the Picts of a fiery skeletal giant haunting the Pictlands to the North of Dingradur.  He immediately realises that this must be the lich of Urko, the dead Fire Giant whose grave they had desecrated last winter to obtain the war axe Gore Raver (E7).  He … Read more

The Sack of Sleat

On his return from Basi, Grettir sets his mind once more to the Protectorates.  Two remain: Sleat and Garstang.  They are the most northerly – closest both to Sequarl and the Wood of Itaen.  Initially Grettir favours an exploratory raid on the Orc Mound in the Wood of Itaen to find out what had happened … Read more

The Emeo Gate

It was spring and there was peace in Sequarl.  The Protectors were destroyed and in their place Grettir’s patrols kept the peace in the southlands beyond the Rin, and his deputies held those of their strongholds that were not now rubble.  Winter had been blessedly free from orc raids and outlaws would rather freeze or … Read more

Bulu Blowout

On the return of Grettir and companions from the Emeo Gate the Stigandi sets sail northwards once more to Bulu also known as Sulphur Island.  The island is a volcanic cone with a single smoking craterous peak and many deep fissures along its flanks that ooze lava or belch black fumes.  The harbour marked upon … Read more

Tunnels and Trolls

Girindor flies Wilf, Jason, and their new chum Ubaron to Dingradur to meet Yspadadden.  He is always delighted to receive customers – especially new ones – and Ubaron wants a magic sword.  He has just the thing and sells him one he has just made called Wyrd Serpent.  It is not only a fine blade … Read more