Demolition Man

Since the winter of 688, hostilities between Sequarl and the Orcs of Itaen had been relatively muted as other matters occupied Grettir’s attention.  During this period of relative “peace”, there had grown up six fortified orc-sponsored settlements to the south of Sequarl lands where the “Free Farmers”, who had rejected Grettir’s protection had once lived. … Read more

Freeing Valaka

In the wake of the victory against the Protectors, Grettir has a party to celebrate his 40th birthday. Amongst the guests is Styrbjorn. Styrbjorn is philosophical about the death of Ironbar and basically says that he met the death that he would have wanted.  However, he is less philosophical about another matter.  Grettir recalls noting … Read more

The Sack of Sleat

On his return from Basi, Grettir sets his mind once more to the Protectorates.  Two remain: Sleat and Garstang.  They are the most northerly – closest both to Sequarl and the Wood of Itaen.  Initially Grettir favours an exploratory raid on the Orc Mound in the Wood of Itaen to find out what had happened … Read more

Siege of Garstang

Attention turns to the last remaining Protectorate. Garstang was of a similar construction to Sleat but where the latter was protected by water features, Garstang is built upon a high motte with a stone-built keep and a temple upon its summit.  It is held by a High Priest or black wizard known simply as The … Read more

Stone Brothers

An attempt to interrogate the Mountain Troll captured in E14 – Last Man Standing, achieves limited success and a rudimentary map.  The party return with this to explore the Hall of the Mountain Kings, beneath the peaks that lie deep within the Wood of Itaen. They are accompanied by a mysterious fellow called Ather who … Read more

Xorn Rider

Further explorations beneath the Halls of the Mountain King lead to an encounter with a mysterious demonic entity that cast an impenetrable blackness around it and wielded some kind of force-blade.  Grettir covered the party retreat until they arrived at a point where Hilda could block its passage with an Ice Wall.  Grettir discovered that … Read more

Heart of Darkness

Salrod and Hilda undertake a long cruise in the Southern Seas.  Teleporting to Kos, they purchase and crew a Tyrosian schooner named Long Heels.  Much against Grettir’s advice, their intention was sail to Zongar, there to enter the cult of a minor Chaos God called Yarma, and receive the gifts he had promised them in … Read more

Viking Luck

It is towards the end of winter in a cold year and the party consider it an auspicious time to return to the ruined swamp city of Yarr.  Some five years previously they had broken open a mound of rubble to find an underground complex where they had been repulsed by large numbers of lizardmen, … Read more