Snow White and the Seven Dwarves

Wilf and Jason were keen to get another trip out of their river boat this year.  Away from the far North, there was still a month or so in the campaigning season left in the Ice Year.  So the party decided to take a trip along the West Otanga again, and continue west rather than … Read more

Return of the Beard

Silden the Dwarven Priest receives a mission from the Temple of the Maker in Chittagong. An adherent of the Maker, by the name of Flamminius, has been captured and imprisoned by cultists of Yu-Li.  Flamminius has prayed for rescue to the Maker and his prayer has been granted.  Silden is to be the agent of … Read more

Liberators of Henikar

While the party of adventurers are still drinking the profits of their previous venture, they hear of a haunted mine in the lands of Korgar.  It seems a minor noble, Lord  Narlan, is offering a bounty deal with the haunting so that the mine can be re-opened. Silden and Yspadadden reckon that a haunted mine … Read more

Dark Willow

Barely a week after their previous visit (F31 – Snow White and the Seven Dwarves), the party teleported back to the ruined villa on the banks of Long Lake.  The party this time did not include Aderbarg or the boat crew and Jason had found something better to do.  However, the elven druid Girindor joined … Read more

The Mines of Azov

After a short trip to Basi to apprise Paradoxides of the latest elven machinations, Ubaron and Kolgrim teleport the party back to the ruined villa they have been exploring.  They determine to try to find the lost dwarven settlement, the Mines of Azov, from whence the seven dead dwarves found at the villa were deemed … Read more

Under Dingradur

Yspasdadden reviews his security arrangements for Dingradur.  As part of this Yspadadden and Ranulf go exploring their own basement.  Silden joins them.  They discover two waterlogged caverns, the second containing a vast underground lake. Using the spell Airy Water the dwarves march along the lakebed without the need to surface for air.  In the larger … Read more

Cold Drake Killers

Paradoxides tires of the laboratory and the stifling heat of Basi and expresses a wish to breath the cold air of the Northlands once more.  He is intrigued by the tale of Kolgrim’s near miss – being nearly snatched off a ledge by a dragon in a snow storm (F30- Words of Iron).  He dusts … Read more

Storming Asgard

It started as a further exploration of the great ice mountain they had found in the northlands on the edge of the Breaking of the World – the mountain that Valakar had called Denali and described as the Bones of the World.  It turned into something completely different. They teleported to the Werewolf Cave discovered … Read more

To Hell and Back

Despite the mixed results of their brief assault on Asgard (G4 – Assault on Asgard), the party were keen to resume their exploration of the great icy mountain that the Queen of Basi had called Denali – the Bones of the World.  Having tired of flying around in the bitter cold, they decided to cut … Read more

Lair of the Lizard King

The party returns to explore the Mines of Azov.  Paradoxides goes back to his books in Basi, but they are reinforced by Wilf and are joined by the dwarf Ranulf, who has a special interest in Azov where he still hopes to find a lost enclave of his people.  He brings with him another dwarf … Read more